When it comes to game creation, especially within the pretense of interoperable virtual experiences, seamless development infrastructure is lacking. Most “user-friendly” engines are generally limited to preset tooling that doesn’t benefit developers or players. For any platform to succeed, tooling must not only be readily available but also allow for expansive creation that can attract users. The Mirror offers developers all of the tools they need to create powerful gaming experiences. The team has forked the Godot engine and is maintaining it internally to offer a version that works specifically for The Mirror. It is also built so that developers can build anything they want on one platform.