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Konvoy Ventures is a thesis driven venture capital firm focused on the video gaming industry. We invest in infrastructure technology, tools, and platforms.

AI Non-Player Characters

NPCs can elevate experiences through AI


Last week, a group of Stanford computer science researchers led by Joon Sung Park announced a project called Smallville where 25 AI agents inhabit a virtual world. These agents are completely unaware they are inhabiting a simulated environment and help uncover the complexities and opportunities around multi-agent emergence. 

At Konvoy, we believe that AI non-playable characters (NPCs) are one of the most compelling opportunities for AI in games, and even in other industries such as sales, defense, and healthcare. Here are three key use cases we are excited about: 

  1. Emergent gameplay
  2. Populating virtual experiences
  3. Simulations

Use Case #1: Emergent Gameplay

This use case explores the concept of emergent gameplay through the utilization of expanded knowledge and limited autonomy for NPCs in video games. This has the potential to transform player experiences by introducing greater complexity, unpredictability, and immersion into gaming environments.

Dynamic NPC Knowledge and Immersive Gameplay: The integration of expanded knowledge and limited autonomy into NPCs has the potential to create a dynamic game world that reacts to player actions in more nuanced ways. Unlike traditional NPCs that possess static dialogue and actions, dynamically informed NPCs would evolve alongside player choices. This interactive element could make every playthrough unique and encourage players to explore various strategies and pathways to interact with the game world.

Expanding Player Choice: By giving NPCs a more sophisticated understanding of the player's actions and intentions, emergent gameplay allows for greater freedom of choice. Players can create alliances, build relationships, or even manipulate NPCs based on a dynamic exchange of information. This expands the possibilities for branching narratives and multiple outcomes, enhancing replayability and player agency.

Multi-Layered Player-NPC Interactions: As NPCs' reactions are influenced by dynamic knowledge and simulated emotions, the potential for multi-layered interactions between players and NPCs becomes a reality. Players must now consider the potential consequences of their actions more carefully, as NPCs' responses become more organic and context-dependent. This introduces an added layer of challenge and depth to the gameplay.

Immersion and Believable Game Worlds: Emergent gameplay through dynamic NPC knowledge allows for the creation of more immersive game worlds. As NPCs evolve alongside player actions, game environments will feel more authentic and realistic, giving players influence on the narrative. This level of immersion can enhance emotional investment, leading to a more engaging and captivating overall gaming experience.

Diverse Gameplay Experiences: In games with expansive open worlds, such as Skyrim or Red Dead Redemption 2, emergent gameplay can offer a nearly endless variety of gameplay experiences. NPCs with dynamic knowledge create a dynamic ecosystem where events can emerge naturally based on player choices. This enriches the player's journey, encouraging experimentation and exploration of different storylines.

While emergent gameplay introduces exciting possibilities, it also poses challenges. Balancing dynamic NPC behavior to ensure that it remains challenging and coherent without becoming overwhelming or frustrating is essential. Additionally, maintaining the integrity of the game's narrative while allowing for dynamic interactions will be complex.

Use Case #2: Populating Virtual Experiences to Represent Reality

This use case dives into the idea that the vision of the "metaverse," a shared virtual space where people can interact, work, and socialize, doesn't necessarily require every participant to be a real human player. Instead, the thesis suggests that AI-controlled non-playable characters (NPCs) could play a pivotal role in enhancing the believability and scale of virtual experiences, particularly in situations where technical limitations hinder massive real-player interactions.

Scale and Realism in Virtual Spaces: The concept of a metaverse is often visualized as massive virtual cities, crowded stadiums, and bustling marketplaces, mirroring real-world interactions on an unprecedented scale. However, achieving this level of interaction with real players presents technical challenges, including server capacity, synchronization, and maintaining a consistent quality of experience. AI NPCs can bridge this gap by populating these virtual spaces, creating the illusion of a vibrant environment.

Overcoming Technical Constraints: Technical limitations, such as server capacity and network latency, can restrict the number of real players that can participate in an experience concurrently. AI NPCs can help mitigate these constraints by filling the gaps in population and activity, ensuring that virtual spaces feel alive and dynamic even with a smaller number of real players. This approach circumvents the potential disappointment of players encountering poorly optimized experiences.

Synchronization at Scale: Synchronizing thousands - if not hundreds of thousands - of real players in a shared virtual space is not feasible with current technologies. AI NPCs, being under the control of algorithms, can be better managed and synchronized, reducing the risk of inconsistencies. While challenges may arise in handling a large number of AI characters, these issues can be potentially addressed through optimization and advancements in AI technology.

Enhancing Immersion and Engagement: AI NPCs can contribute to the realism and immersion of virtual experiences by providing contextually appropriate interactions. Whether it's cheering crowds at a concert, spectators at a sporting event, or villagers in a digital world, these AI characters can respond realistically to the events and actions occurring in the environment. This enriched atmosphere adds depth to the experience and enhances players' sense of presence.

Paving the Way for Future Innovation: As AI technology continues to evolve, NPCs could become more sophisticated, capable of mimicking human behaviors, emotions, and even generating dynamic responses to player actions. This trajectory could eventually lead to AI-driven characters that are nearly indistinguishable from real players, providing even more realistic and engaging interactions.

Use Case #3: Controlled Randomness: Simulations

This use case highlights the potential benefits of integrating randomness into these environments through the use of AI NPCs. The thesis revolves around the idea that introducing unpredictability to simulations can mirror the complexity and spontaneity of the real world, enhancing the authenticity and value of these training or experiential scenarios.

Elevating Realism in Simulations: Simulations are invaluable tools across various sectors, from training personnel, medical research, and even the defense industry. However, conventional simulations can often lack the unpredictable nature of real-world scenarios. By incorporating AI NPCs that introduce randomness, simulations can more closely mirror the unpredictable challenges and opportunities that are encountered in their respective fields.

Enhancing Learning and Decision-Making: Incorporating controlled randomness into simulations can create a more dynamic learning environment. Learners and trainees are presented with scenarios that require adaptive decision-making, as they must react to unexpected events or responses from AI NPCs. This engagement creates a testbed for critical thinking, problem-solving, and the ability to navigate unforeseen circumstances – all crucial skills in real-world situations.

The concept of simulation randomness through AI NPCs extends across various industries. In retail, for example AI-driven customers could exhibit diverse shopping behaviors, enhancing training for sales associates. Similarly, in medical or defense simulations, unexpected patient responses or military developments introduced by AI NPCs can expose trainees to the complexity of situations they might encounter.

Takeaway: AI-driven Non-Playable Characters (NPCs) and their seamless integration into games and virtual environments presents a promising avenue for innovation. Particularly within the domain of gaming, AI NPCs possess the potential to revolutionize gameplay and our engagement with virtual environments. This potential offers a future of extremely scalable content and elevated experiences that extend beyond the confines of gaming, pushing the boundaries of what is currently achievable with existing technology.