A professional career as a video gamer primarily breaks down into two categories:
We often hear these two groups referred to interchangeably, yet they are quite distinct. This week we wrote a piece to explain the two groups (read here).
An esports athlete plays at the highest competitive level (single-game focus) for professional teams like FazeClan, Team Liquid, or Cloud9. A professional entertainer includes those who have become prolific streamers (game-agnostic) such as Ninja, Myth, or Tfue.
In traditional sports, you see this mimicked in the difference between top athletes (Christiano Ronaldo, Lebron James, Neymar) and entertainers who make a career out of sports-based content (DudePerfect, freekickerz, Professorlive).
What is unique to gaming and esports is that the streamers (entertainers) are more well-known than the esports athletes. There are two primary reasons for this:
The below image shows "DoubleLift" (pro esports athlete for Team Liquid: left) and Ninja (pro gamer & streamer: right).
Career Choices: Music, Hollywood, or Streaming?
I mentioned last week that video gaming ($152B) is 2x larger than Hollywood ($43B) and Music ($20B) combined. We took a look at a few publicly available stats online and put together the chart below around Hollywood talent, music artists (Spotify), and streamers (Twitch).
A few of my takeaways: